![]() is there a specific wii u forwarder only for USB and one for only SD? My goal is to go completely SDcardless and i have up until this point. I don't want to use my SD card for nothing at all. Why is it when i launch the USB Loader GX forwarder for wii u, the screen turns blue and stays there but when i insert my SD card, it launches? I installed the USB Loader GX to the nand, so why is it looking for the SD card for it to launch? Unfortunately, we didn't make any progress on this issue and I have yet to see anybody have the same issue! We haven't tested any test versions specifically for this issue, but I am always happy to give them a shot whenever you find the time to continue development! Fix94 advised me to make some changes to identify the step Nintendont was crashing at. You are correct in that it has to do with USB HID and Argument launching. I'm going to test out a short extender cable that I can disconnect so I don't abuse the physical WiiU ports. ![]() I'm just worried about wearing out my usb ports from the frequent unplugging/replugging. Its not a bad compromise for Gamepad + Multiplayer support. Yeah, unplugging USB devices prior to loading a Gamecube game then re-plugging them after Nintendont boots has been my current solution. Do your games load from the Nintendont interface? In WiiVC mode, can you try clicking the "Wii" button in the bottom right corner of USB Loader GX to boot Nintendont. Under WiiVC (gamepad mode), the default settings for Nintendont/USBLoaderGX work fine for me (omitting usb controllers).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |